Exemplary Elves Part 3 High Elves
This is a continuation of a series that seeks to re-imagine the standard races of Dungeons & Dragons as more unique and fully developed cultures. The last article dealt with the Einolar, a Wood...
This is a continuation of a series that seeks to re-imagine the standard races of Dungeons & Dragons as more unique and fully developed cultures. The last article dealt with the Einolar, a Wood...
First of all, to anyone reading this, welcome back, and my sincere apologies for being gone for so long. I’m incredibly grateful to see that people are still coming to our site and even...
We’ve been running a weekly collaborative D&D campaign since January using the Roll 20 system, and it’s been a great experience. The game is set in Oldstone, a crossroads city in a desert region...
I’ve been ruminating recently on an issue I haven’t seen a lot of discussion about: How many players are too few or too many? For most groups, this issue is more a matter of...
This article is a sequel to Wallace Cleaves’ discussion of medieval warfare, in which the medievalist applies a scholar’s understanding of period warfare to his own fantasy world setting, the Vault. Warfare in the Vault...
Although many fantasy games contain military elements, large-scale campaigns, wars, and sieges, few games seem to reflect how medieval armies really operated. When a military unit appears in a game, its structure is often simply a...
In the prior installment of this series, I discussed an interlude in my ongoing campaign where I had the party participate in a series of tournaments and contests as a change of pace from...
Practical Magic is an occasional series highlighting magic items and spells that concentrate more on adding flavor to the game than on being powerful. They make nice additions to the loot pile without breaking...
From time to time, we will be publishing quick stat blocks. Some will be original. Others, like this one, are tweaks of existing stat blocks. What you do with them is up to you....
Practical Magic is an occasional series highlighting magic items and spells that concentrate more on adding flavor to the game than on being powerful. They make nice additions to the loot pile without breaking...
Game-Mastering Advice / Settings / The World of the Vault / World Building
November 10, 2019
City Adventuring / Game-Mastering Advice / Get Medieval
Get Medieval: The Village in the Middle Ages
October 28, 2014
City Adventuring / Settings / World Building
Introducing the Ludus Population Engine
October 21, 2014
Welcome to The Ludus, the School of Games We’re writing The Ludus for players and game-masters of tabletop fantasy role-playing… Read more…