From time to time, we will be publishing quick stat blocks. Some will be original. Others, like this one, are tweaks of existing stat blocks. What you do with them is up to you. Note: All of the monster stats and descriptions in this article are designated as Open Game Content. (Click here for license).
Medium humanoid (lizardfolk)
Challenge 3 (700 XP)
Defense & Maneuver
Armor Class 16 (natural armor and shield)
Hit Points 48 (8d8 +16)
Speed 30 ft.
Senses Passive Perception 13
Lizardfolk Champion may make two attacks in one Attack action, one with the Macahuitl and one with its bite.
Ranged Attack (+6 to hit, 6 piercing damage): The lizardfolk champion can hurl a large spear with a range of 30/120, inflicting 1d6+3 piercing damage.
Melee Attack, Macuahuitl (+6 to hit, 8 piercing damage): The lizardfolk champion’s wooden sword is set with razor-sharp obsidian blades, inflicting 1d10+3 slashing damage.
Melee Attack, Bite (+6 to hit, 6 piercing damage): The lizardfolk champion’s sharp fangs inflict 1d6+3 piercing damage.
Skills Perception +3, Stealth +4, Survival +5
Hold Breath Lizardfolk can hold their breath for up to 15 minutes.
Ability Modifiers Str +3, Dex +1, Con +2, Int -2, Wis +1, Cha -2 [Read more…] about Stat Block: The Lizardfolk Champion and the Lizardfolk Blackspawn Even more varieties of lizardfoes