by Wallace Cleaves
Admiral Motti: Don’t try to frighten us with your sorcerer’s ways, Lord Vader. Your sad devotion to that ancient Jedi religion has not helped you conjure up the stolen data tapes, or given you enough clairvoyance to find the rebels’ hidden fortress…
[Vader makes a pinching motion and Motti starts choking]
Darth Vader: I find your lack of faith disturbing.
Source: IMDB, “Star Wars (1977)”
(Note: Wallace wrote this article as a response to a recent Dice Unloaded column by Graham Robert Scott.)
I would like to suggest another clerical archetype, though it requires a shift in genre.The Jedi are clerics.Clearly, Star Wars is its own universe and has its own rules and classes, literally in this case as there is an official Star Wars RPG, and a D20 game at that. My point is that, if one were to try to translate the feel, the ethos and the characteristics of the Jedi into a D&D game, I believe the class that most clearly captures the spirit of the Jedi is the cleric.